Nuclear Power Plant
Checked 2026-10-25. Sources are listed at the bottom of this page.
Layout and version
The November 2025 remake is on an island and has three buildings with two to three floors. The dedicated article is marked work in progress; it is not the removed original plant.
The article describes a meltdown sequence and vents becoming blocked in its later stage. This differs from the broad Maps summary suggesting a control-room-triggered meltdown; no trigger or timing is independently verified here. Check live conditions rather than assuming vents remain usable.
Layout, computer candidates, pods, and exits: community-source evidence
| Topic | What the source establishes |
|---|---|
| Layout and levels | The November 2025 remake is on an island and has three buildings with two to three floors. The dedicated article is marked work in progress; it is not the removed original plant. |
| Connections and changes | The description names doors, bridges, and holes as connections between areas. It also says some areas have no direct connection. It does not specify a complete building-by-building route or exit assignment. |
| Possible computers | 9 potential computer positions stated in the article. |
| Possible pod locations | No pod total is stated. No room-by-room pod-location list is supplied. A picture of the pod model is not a map position. |
| Exit locations and evidence limits | Exact exit-door locations are not supplied in this article's text. See this map's Description and Models; the Exit Door model is not a room-to-exit route. |
Computer locations: all available source labels or descriptions
| Location / source label | Placement or evidence limit |
|---|---|
| Source computer image 1 | Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated. |
| Source computer image 2 | Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated. |
| Source computer image 3 | Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated. |
| Source computer image 4 | Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated. |
| Source computer image 5 | Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated. |
| Source computer image 6 | Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated. |
| Source computer image 7 | Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated. |
| Source computer image 8 | Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated. |
| Source computer image 9 | Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated. |
Editorial planning suggestions, not playtested routes or wiki facts
| Role | Editorial suggestion |
|---|---|
| Survivor | Include the building and level in a call when both are visible in the client. Before crossing an exposed gap or planning to use a vent, verify the current connection and meltdown state; no permanent safe bridge/vent route is claimed. |
| Beast | Use the three-building layout to avoid repeatedly checking the same building. Reassess paths when vent access changes, and distinguish ordinary hacking computers from the article's security-camera terminals. |
Questions
Who made Nuclear Power Plant?
SonicUnkn0wn, D4niel_Foxy, posyonose, added 2025-11-10.
Can I still vote this map?
If it is in the live rotation, yes. Removed versions are the private-server option described on 2026-09-07.