Nuclear Power Plant

Checked 2026-10-25. Sources are listed at the bottom of this page.

Flee the Facility official thumbnail: a facility corridor with a freeze pod and a beast
Flee the Facility official thumbnail: a facility corridor with a freeze pod and a beast
Flee the Facility game icon from Roblox
Flee the Facility game icon from Roblox

Layout and version

The November 2025 remake is on an island and has three buildings with two to three floors. The dedicated article is marked work in progress; it is not the removed original plant.

The article describes a meltdown sequence and vents becoming blocked in its later stage. This differs from the broad Maps summary suggesting a control-room-triggered meltdown; no trigger or timing is independently verified here. Check live conditions rather than assuming vents remain usable.

Layout, computer candidates, pods, and exits: community-source evidence

TopicWhat the source establishes
Layout and levelsThe November 2025 remake is on an island and has three buildings with two to three floors. The dedicated article is marked work in progress; it is not the removed original plant.
Connections and changesThe description names doors, bridges, and holes as connections between areas. It also says some areas have no direct connection. It does not specify a complete building-by-building route or exit assignment.
Possible computers9 potential computer positions stated in the article.
Possible pod locationsNo pod total is stated. No room-by-room pod-location list is supplied. A picture of the pod model is not a map position.
Exit locations and evidence limitsExact exit-door locations are not supplied in this article's text. See this map's Description and Models; the Exit Door model is not a room-to-exit route.

Computer locations: all available source labels or descriptions

Location / source labelPlacement or evidence limit
Source computer image 1Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated.
Source computer image 2Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated.
Source computer image 3Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated.
Source computer image 4Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated.
Source computer image 5Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated.
Source computer image 6Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated.
Source computer image 7Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated.
Source computer image 8Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated.
Source computer image 9Uncaptioned evidence image; no room name, floor assignment, or coordinates are stated.

Editorial planning suggestions, not playtested routes or wiki facts

RoleEditorial suggestion
SurvivorInclude the building and level in a call when both are visible in the client. Before crossing an exposed gap or planning to use a vent, verify the current connection and meltdown state; no permanent safe bridge/vent route is claimed.
BeastUse the three-building layout to avoid repeatedly checking the same building. Reassess paths when vent access changes, and distinguish ordinary hacking computers from the article's security-camera terminals.

Questions

Who made Nuclear Power Plant?

SonicUnkn0wn, D4niel_Foxy, posyonose, added 2025-11-10.

Can I still vote this map?

If it is in the live rotation, yes. Removed versions are the private-server option described on 2026-09-07.

Keep going

Sources